NGC Extra: Zia Muse and Island Paradise
So, I read some legacies or challenges and they do fun little parts where they just have a mess around so I thought that is what I would do to have a bit of an experiment with Island Paradise.
It’s only a short part because I just used motherlode to see everything I could do, got absorbed and forgot to take photos then got bored because I had too much money.
Maybe this is like a review? Maybe I’ll tell you my opinions but that doesn’t make them valid. It’s probably only going to be half arsed too, you know me!
I haven’t really fully experienced it but I thought I’d post a few pretty photos.
Firstly I move her into one of the cheapest house boats (mainly because I forgot the cheat to give her it for free existed but that’s not important)
Houseboats are very cool!
You can move them from port to port as well as just have them in the middle of the ocean (which I do later) They are incredibly slow moving but I mean it is a house on a boat, you can’t expect high speeds. After doing it the first time to make her near a diving area I didn’t really move her from a port again.
Inside (I wish I had taken more photos, I was too excited) It’s very small and basic with everything you need. A fabulous new addition that I love is an ‘All-in-one’ bathroom contraption thing. It doesn’t take up a lot of space, I believe I’m right when I saw it is the size of an ordinary shower but now I can’t remember – anyway, your sims uses it and Hygiene and Bladder go to green. This will be a great time saver and I’ll probably go and install this in all of my challenge houses.
Since Zia lives alone I’m not sure how privacy works, I’d imagine you could put three or four in a room, like a bathroom, and sims could just use it without getting embarrassed by other sims walking in the bathroom.
There are speedboat taxis that take you everywhere so I figured Zia didn’t really need to move her house to every port.
So I’m using Zia Muse but obviously if I want her out exploring a paradise it might not be great if she whinges on about all the UV so we make her a human.
The top and skirt she is wearing are from Island paradise as well as a few other things but I’ve not really looked into those much.
This is when I moved the house boat to a scuba spot and it took pretty much all sim day.
I feel that you should only move your house boat if you feel it is necessary, or break long journeys to smaller ones because it was a dull five/ten minutes watching her move around the map.
The map, I didn’t photograph – oops, is really big and really exciting. I haven’t even looked in the town but it has all the general rabbit holes and everything. It is heavily water based which makes the taxi boats a frequent site and I imagine car pools will also be boats. Places like the science career have a small island close to the main island.
The mail man, paper boy and university mascot all found me even though I thought I would be safe from them.
I’ve not encountered it yet but I think this is the
“The Kraken is a huge monster that lives underwater in the ocean in The Sims 3: Island Paradise. It is a reference to the legendary sea monsters called Kraken. Sims may encounter the Kraken in the ocean. The Kraken doesn’t appear often but if Sims stay in a small boat too long, there is a chance of seeing it. If a sim has the “Friend of the Kraken” Lifetime reward, they can click on any boat aside from houseboats and select “Release the Kraken!” the kraken will shortly afterwards attack the boat. After this is done, the kraken will require rest before it is commanded again. They may also see the kraken near their houseboat.” (The Sims Wiki)
I’ve also read up that mermaids won’t ever get attacked by the Kraken and also have level 10 scuba diving skill as well as being naturally faster swimmers than non-mermaid sims.
There are several scuba spots on the map but in order to go underwater you need to be at least a level 2. I made Zia take a class in scuba diving and then snorkel until see reached the appropriate level.
Each spot has a required level before you can dive there and I think they are all connected through rabbit holes as later I had Zia move from one through to the other because her skill level was high enough. If your sim doesn’t have the right level it will say something like Zia found a secret passageway / hole / entrance (something) but didn’t go through it.
Once underwater though it is amazing. At first I thought all Zia would be able to do is view things but she can also catch fish. Of course once you catch one your sim wishes to catch 5, then 10 and so on.
There are also caverns, which I find quite difficult to find unlike WA where exploring is quite easy once you’ve done a few. You can also get opportunities attached to scuba from the science lab and restaurants.
Your sim gets a happy moodlet for a certain amount of time but then they begin to run out of air, first a modlet warns you and gives you 2 or 3 hours then a more desperate moodlet counts down until your sim resurfaces. You can get a Lifetime reward to stop this but I can’t remember the price. There is also a kelp reward to make your sim a mermaid.
This is a new gnome I found. Cheeky lad.
I have read a little bit about Mermaids (The Sims Wiki) and when you first see one it is exciting! However they are the hardest things to befriend ever. I literally spent days getting Zia to talk to several mermaids – maybe it’s just her and she is crap with social situations – but at first you can only talk to mermaids that are underwater about 8 or so different things. Mermaid related things, like kelp recipes and sharks which is fun at first but I kind of wish there was more choice. I gave up before I could see if there was.
Zia did eventually befriend a mermaid once she owned a resort – there is a challenge attached to a rundown resort which you can improve on Zia was starting to date the mermaid and I was going to make her have three kids with him and enter them in the heir poll and be cheeky like that but I decided against it. Imagine three mermaid kids turning up (Zazu, Inka and Ariel – the other kids wouldn’t stand a chance!)
I’m glad they’ve done it so mermaids can come on land and breed with sims but so far I’m not a fan of the scaley legs.
The resort stuff is really exciting, it wasn’t challenging for Zia since I cheated her money but I can imagine it being quite a nice project to work on alongside your legacy or challenge which is what I plan to do in my next generation of my challenge. You get any profits at the end of every day and a review system helps you see where you need to improve on. At first glance it seems like a lot of information attached to the resort – a review system, the revenue as well as hiring staff etc but I think once you get in the swing of it it its probably very easy to pick up on.
That’s all I’ve really done, I wanted to do more but yeah I had too much money so it got boring. It looks great though, doesn’t it?