BACC
Autumnwatch Rotation 9
Oxendine
Hey Hey! How has it going? Sorry I’ve not updated in a while, I’m back at uni and it’s crazy, I’m in my last year so I have to write my dissertation and try hand it in by January. Hahahahaha.
Now to distract myself from any work by updating!
Oxendine household! I will reintroduce to you Clank the simbot stood with Peter Oxendine and then Peter’s son Finley.
It’s a nice little household but this is an interesting chapter for everyone! And don’t worry, I’ll be posting like a double update type thing because at the end…. Well let’s just say you will want to know my plans etc.
The first thing I did was made Peter go and buy out the Science facility since they were only partners in it last time. Then with the leftover money I taxed them since they missed that out last rotation (amount at the bottom of the post and also buying this facility does something wonderful for the Sim Multiplier but I’m figuring that out later)
There are also a ton of cats in this household. I can’t even remember their names its been so long.
Little view of their house.
So Peter had just maxed out the alchemy skill so is researching all the different potions so we can increase the supernatural population! Most of the time though, I’m just hoping we’ll be able to buy the potion in the consignment store.
One of the potions Peter does successfully make is the Instant Age potion! He makes 3 bottles.
I used one Instant Age potion on Finley to grow him up into a YA even though he’s literally only been a teen for 3 days.
Who even cares. Let’s get you married, kid.
There are so many cats in the household and they are so messy. In real life I am a major cat person, the more the merrier normally! However, no cat is as messy as the cats in the Sims. Does my cat just vomit everywhere and break the scratching post? No. So sorry cats, I made an executive decision.
Goodbye Lia! The rest are still around.
Last time Clank had also maxed the inventing skill and was just making time machines for fun!
We shall be playing with this this rotation.
Welcome Maggie Gray, or should I say Maggie Oxendine.
It started as a date and ended in marriage.
Clank dies and I have to deal with all of the cats being upset. Everyone else in the household had the stone hearted reward so arent too bothered. Maggie cares a lot even though she didn’t know Clank, didn’t interact with her or even see her death. Nice one.
To cheer myself up, let’s mess with the space time continuum!
Meet the fantastic Elizabeth Oxendine! She is a teen and she has shown me how great Maggie and Finley’s genes mingle together so I am very excited about future offspring.
(I get a better picture of her in a bit)
I try again in the future this time. I was unsuccessful but I will try again in a bit. I want a past, present and future child for the Oxendine’s.
Just to mess with your heads really.
Elizabeth is instantly aged up by Peter and now she is only a few days younger than her mum and dad.
But she looks so interesting and has a life time want to have 5 kids grow from baby to teen.
She moves out and will form the E. Oxendine household at the end of this rotation. She takes all the cats with her because I might have more patience by then and can breed them etc.
The third and final instant age potion is used on Peter, he is now an elder and officially becomes to first born in game sim to reach elderhood (beating his older brother Harvey, through cheating technically but whatever)
I don’t remember why I took this photo. Apparently Maggie preparing food was really interesting at some point.
Moving swiftly on.
Oh and she is also a coward! And that’s not even a random ghost – that’s Clank the simbot returning in human form.
Well, I don’t even know what to think.
Then I was so happy and having fun and realised, Fiona you’ve been playing sims for 4 hours and should really get showered and have lunch. Okay, save and quit.
I then re-entered the neighbourhood and Finley and Peter had broken.
I don’t know if any of you have read my NGC but it was the same situation as when Zed and Elvira (that vampire couple, second generation) went away and then disappeared from the box things on the left so it’s blank.
I tried resetting Peter and Finley. Failed.
I tried to boolprop and click on them but they weren’t interactive.
I tried splitting the household up and moving those out but they then completely disappeared.
I moved Elizabeth back in because she works fine and Maggie works fine so I was like right, I’ll just delete them and everything will be fine?
So these are my goodbye Finley and Peter shots.
Then my fighting spirit came out of no where and I didn’t want to quit.
So I deleted the objects and it still didn’t work.
I deleted the household and that crashed my game.
I ran out of ideas
I went over to the Messengers because I was just going to delete the Oxendine’s but then the game crashed when I tried to delete them. Then when I went to the Messenger’s it was weird so I was like, yep. I have to call it guys.
Autumnwatch is dead.
I taxed $55,000 on entering the household since I let the Oxendine’s off the hook last time and then I taxed them another $43,950 at some point before things went screwy since they had the money
Then my photobucket went weird so I was unable to post this because the pictures wouldn’t have worked so I sulked and had this huge break. I’ve came back and I can’t even remember the rules for BACC so here is a quick break down but don’t worry, I’m following this with a full update and hopefully good news.
Rotation 9
Households: 5 of 10
Playable Sims: 42
Number of Graves: 8
# of Total Residents (PS + Graves): 50
Sim Multiplier: 6
Population: 288
CAS Sims Available: 8
Community Lots: 11
Parks and other types of Lots: 1
Tax Money: $319,000
University: No
Airport: No
Number of Fires: 7
Number of Burglaries: 3
Number of Electrocutions: 18
Resorts:
Casa Del Kay: 3 Stars
Slade’s Beach House: 3 Stars
Shepherd’s Inn: 4 Stars
Eco-Shep: 3 Stars
Friend Forrest: 2 Stars
Careers:
Science: 4/8 available
Military: 0/2 available
Firefighter: 2/2 available
Architectual Designer: 1/1 available
Criminal: 1/1 available
Ghost Hunter: 0/1 available
Education: 1/1 available
Film: 1/1 available
Law Enforcement: 1/1 available